SALAMANDER
Was in het spel - 3 maanden terug
Opstartopties
-refresh 165 -nojoy +execHandpositie
"viewmodel_fov": "54"; "viewmodel_offset_x": "2"; "viewmodel_offset_y": "0.5"; "viewmodel_offset_z": "-1.5"; "viewmodel_presetpos": "0"HUD
"cl_allow_animated_avatars": "0"; "cl_drawhud": "1"; "cl_hud_color": "1"; "cl_show_clan_in_death_notice": "1"; "cl_showfps": "0"; "cl_showloadout": "0"; "cl_teamcounter_playercount_instead_of_avatars": "0"; "hud_scaling": "1"; "hud_showtargetid": "1"; "safezonex": "1"; "safezoney": "0.95"Radar
"cl_drawhud_force_radar": "0"; "cl_hud_radar_scale": "0.997083"; "cl_radar_always_centered": "1"; "cl_radar_icon_scale_min": "0.65"; "cl_radar_rotate": "1"; "cl_radar_scale": "0.523004"; "cl_radar_square_with_scoreboard": "1"; "cl_teammate_colors_show": "1"Vizier
"cl_crosshair_drawoutline": "1"; "cl_crosshair_dynamic_maxdist_splitratio": "1"; "cl_crosshair_dynamic_splitalpha_innermod": "0.100"; "cl_crosshair_dynamic_splitalpha_outermod": "1"; "cl_crosshair_dynamic_splitdist": "3"; "cl_crosshair_outlinethickness": "0.21"; "cl_crosshair_t": "0"; "cl_crosshairalpha": "255"; "cl_crosshaircolor": "5"; "cl_crosshaircolor_b": "255"; "cl_crosshaircolor_g": "255"; "cl_crosshaircolor_r": "255"; "cl_crosshairdot": "0"; "cl_crosshairgap": "-2.2"; "cl_crosshairgap_useweaponvalue": "0"; "cl_crosshairsize": "1.4"; "cl_crosshairstyle": "4"; "cl_crosshairthickness": "0.4"; "cl_crosshairusealpha": "0"; "cl_fixedcrosshairgap": "-3"Muisinstellingen
"cl_crosshair_recoil": "0"; "m_pitch": "0.022"; "m_yaw": "0.022"; "sensitivity": "2.4"; "zoom_sensitivity_ratio": "1.002977"misc
"cl_silencer_mode": "1"; "option_duck_method": "0"; "option_speed_method": "0"; "r_fullscreen_gamma": "1.775542"Unieke binds
Informatie
1400x1050
Vizier
CSGO-km8ZT-ZVeFe-sqnEh-SoUvN-cW43L
Muisinstellingen
DPI
400
Gevoeligheid
2.4
Zoomgevoeligheid
HZ
1000
Speel met AWP
Aan
Video-instellingen
Effectdetails
Laag
Shaderdetail
Laag
Anti-aliasing kwaliteit
4X MSAA
Multisampling anti-aliasing-modus
Uit
Anisotrope filtering
Trilinear
Verticale synchronisatie
Uit
Korrel effect
Auto
Detailniveau van modellen en texturen
Laag
Beschikbaar geheugen van de geloste pool
Hoog
Meerkernverwerking
Auto
Algemene schaduwkwaliteit
Zeer laag
FXAA-anti-aliasing
Uit
Bewegingsscherpte
Uit
Textuurstreaming
Uit
Verbeterd spelerscontrast
Aan
Gebruik uber shaders
Aan
Resolutie
1280x1124
Volledig scherm modus
Windowed
Geen vensterlimiet
Uit
NEWRust-servers
Nu kun je schakelen tussen games om lid te worden van Rust-servers