SALAMANDER
O‘yinda edi - 3 oylar orqaga
Ishga tushirish parametrlari
-refresh 165 -nojoy +execQo'l joylashuvi
"viewmodel_fov": "54"; "viewmodel_offset_x": "2"; "viewmodel_offset_y": "0.5"; "viewmodel_offset_z": "-1.5"; "viewmodel_presetpos": "0"HUD
"cl_allow_animated_avatars": "0"; "cl_drawhud": "1"; "cl_hud_color": "1"; "cl_show_clan_in_death_notice": "1"; "cl_showfps": "0"; "cl_showloadout": "0"; "cl_teamcounter_playercount_instead_of_avatars": "0"; "hud_scaling": "1"; "hud_showtargetid": "1"; "safezonex": "1"; "safezoney": "0.95"Radar
"cl_drawhud_force_radar": "0"; "cl_hud_radar_scale": "0.997083"; "cl_radar_always_centered": "1"; "cl_radar_icon_scale_min": "0.65"; "cl_radar_rotate": "1"; "cl_radar_scale": "0.523004"; "cl_radar_square_with_scoreboard": "1"; "cl_teammate_colors_show": "1"Mo‘ljal
"cl_crosshair_drawoutline": "1"; "cl_crosshair_dynamic_maxdist_splitratio": "1"; "cl_crosshair_dynamic_splitalpha_innermod": "0.100"; "cl_crosshair_dynamic_splitalpha_outermod": "1"; "cl_crosshair_dynamic_splitdist": "3"; "cl_crosshair_outlinethickness": "0.21"; "cl_crosshair_t": "0"; "cl_crosshairalpha": "255"; "cl_crosshaircolor": "5"; "cl_crosshaircolor_b": "255"; "cl_crosshaircolor_g": "255"; "cl_crosshaircolor_r": "255"; "cl_crosshairdot": "0"; "cl_crosshairgap": "-2.2"; "cl_crosshairgap_useweaponvalue": "0"; "cl_crosshairsize": "1.4"; "cl_crosshairstyle": "4"; "cl_crosshairthickness": "0.4"; "cl_crosshairusealpha": "0"; "cl_fixedcrosshairgap": "-3"Sichqoncha sozlamalari
"cl_crosshair_recoil": "0"; "m_pitch": "0.022"; "m_yaw": "0.022"; "sensitivity": "2.4"; "zoom_sensitivity_ratio": "1.002977"misc
"cl_silencer_mode": "1"; "option_duck_method": "0"; "option_speed_method": "0"; "r_fullscreen_gamma": "1.775542"Noyob bindlar
Ma'lumot
1400x1050
Mo‘ljal
CSGO-km8ZT-ZVeFe-sqnEh-SoUvN-cW43L
Sichqoncha sozlamalari
DPI
400
Sezgirlik
2.4
Zoom sezgirligi
HZ
1000
AWP bilan o'ynang
Yoq.
Video sozlamalari
Effektlar tafsiloti
Past
Shader detali
Past
Tekislash sifati
4X MSAA
Ko'p namuna olish bilan tekislash rejimi
Oʻchirilgan
Anizotrop filtrlash
Trilinear
Vertikal sinxronizatsiya
Oʻchirilgan
Donadorlik effekti
Auto
Modellar va teksturalar detallari
Past
Yuklanmagan pulning mavjud xotirasi
Yuqori
Ko'p yadroli ishlov berish
Auto
Soyalarning umumiy sifati
Juda past
FXAA tekislash
Oʻchirilgan
Harakat keskinligi
Oʻchirilgan
Teksturalarni oqimli uzatish
Oʻchirilgan
O'yinchilar kontrastini oshirish
Yoq.
Uber shaderlardan foydalanish
Yoq.
Ruxsat
1280x1124
Toʻliq ekran rejimi
Windowed
Oyna cheklovi yo'q
Oʻchirilgan
NEWRust serverlari
Endi siz Rust serverlariga kirish uchun o‘yinlar o‘rtasida almashishingiz mumkin