
2
dyhace
Was in het spel - 2 dag terug
Opstartopties
fps_max 400 -freq 240 -console -tickrate 128 -novid -rate 786432 +cl_interp_ratio 1Handpositie
"viewmodel_fov": "68"; "viewmodel_offset_x": "2.5"; "viewmodel_offset_y": "0"; "viewmodel_offset_z": "-1.5"; "viewmodel_presetpos": "2"HUD
"cl_allow_animated_avatars": "0"; "cl_drawhud": "1"; "cl_hud_color": "5"; "cl_show_clan_in_death_notice": "1"; "cl_showfps": "0"; "cl_showloadout": "0"; "cl_teamcounter_playercount_instead_of_avatars": "1"; "hud_scaling": "1"; "hud_showtargetid": "1"; "safezonex": "1"; "safezoney": "1"Radar
"cl_drawhud_force_radar": "0"; "cl_hud_radar_scale": "1"; "cl_radar_always_centered": "1"; "cl_radar_icon_scale_min": "0.6"; "cl_radar_rotate": "1"; "cl_radar_scale": "0.317"; "cl_radar_square_with_scoreboard": "1"; "cl_teammate_colors_show": "1"Vizier
"cl_crosshair_drawoutline": "0"; "cl_crosshair_dynamic_maxdist_splitratio": "0.3"; "cl_crosshair_dynamic_splitalpha_innermod": "1"; "cl_crosshair_dynamic_splitalpha_outermod": "0.5"; "cl_crosshair_dynamic_splitdist": "7"; "cl_crosshair_outlinethickness": "1"; "cl_crosshair_t": "0"; "cl_crosshairalpha": "255"; "cl_crosshaircolor": "5"; "cl_crosshaircolor_b": "255"; "cl_crosshaircolor_g": "255"; "cl_crosshaircolor_r": "0"; "cl_crosshairdot": "0"; "cl_crosshairgap": "-4"; "cl_crosshairgap_useweaponvalue": "0"; "cl_crosshairsize": "1"; "cl_crosshairstyle": "4"; "cl_crosshairthickness": "1"; "cl_crosshairusealpha": "1"; "cl_fixedcrosshairgap": "3"Muisinstellingen
"cl_crosshair_recoil": "0"; "m_pitch": "0.022"; "m_yaw": "0.022"; "sensitivity": "1.13"; "zoom_sensitivity_ratio": "0.9"misc
"cl_silencer_mode": "0"; "option_duck_method": "0"; "option_speed_method": "0"; "r_fullscreen_gamma": "2.2"Unieke binds
Informatie
Geen beschrijving
Vizier
CSGO-SG3dU-Twu5q-SyeKs-CMDVv-JTDND
Muisinstellingen
DPI
400
Gevoeligheid
1.13
Zoomgevoeligheid
HZ
1000
Speel met AWP
Aan
Video-instellingen
Effectdetails
Laag
Shaderdetail
Laag
Anti-aliasing kwaliteit
4X MSAA
Multisampling anti-aliasing-modus
Uit
Anisotrope filtering
Bilinear
Verticale synchronisatie
Uit
Korrel effect
Auto
Detailniveau van modellen en texturen
Laag
Beschikbaar geheugen van de geloste pool
Gemiddelde
Meerkernverwerking
Auto
Algemene schaduwkwaliteit
Zeer laag
FXAA-anti-aliasing
Uit
Bewegingsscherpte
Uit
Textuurstreaming
Uit
Verbeterd spelerscontrast
Aan
Resolutie
1280x960
Volledig scherm modus
Aan
Geen vensterlimiet
Uit
NEWRust-servers
Nu kun je schakelen tussen games om lid te worden van Rust-servers