dyhace
O‘yinda edi - 2 kun orqaga
Ishga tushirish parametrlari
fps_max 400 -freq 240 -console -tickrate 128 -novid -rate 786432 +cl_interp_ratio 1Qo'l joylashuvi
"viewmodel_fov": "68"; "viewmodel_offset_x": "2.5"; "viewmodel_offset_y": "0"; "viewmodel_offset_z": "-1.5"; "viewmodel_presetpos": "2"HUD
"cl_allow_animated_avatars": "0"; "cl_drawhud": "1"; "cl_hud_color": "5"; "cl_show_clan_in_death_notice": "1"; "cl_showfps": "0"; "cl_showloadout": "0"; "cl_teamcounter_playercount_instead_of_avatars": "1"; "hud_scaling": "1"; "hud_showtargetid": "1"; "safezonex": "1"; "safezoney": "1"Radar
"cl_drawhud_force_radar": "0"; "cl_hud_radar_scale": "1"; "cl_radar_always_centered": "1"; "cl_radar_icon_scale_min": "0.6"; "cl_radar_rotate": "1"; "cl_radar_scale": "0.317"; "cl_radar_square_with_scoreboard": "1"; "cl_teammate_colors_show": "1"Mo‘ljal
"cl_crosshair_drawoutline": "0"; "cl_crosshair_dynamic_maxdist_splitratio": "0.3"; "cl_crosshair_dynamic_splitalpha_innermod": "1"; "cl_crosshair_dynamic_splitalpha_outermod": "0.5"; "cl_crosshair_dynamic_splitdist": "7"; "cl_crosshair_outlinethickness": "1"; "cl_crosshair_t": "0"; "cl_crosshairalpha": "255"; "cl_crosshaircolor": "5"; "cl_crosshaircolor_b": "255"; "cl_crosshaircolor_g": "255"; "cl_crosshaircolor_r": "0"; "cl_crosshairdot": "0"; "cl_crosshairgap": "-4"; "cl_crosshairgap_useweaponvalue": "0"; "cl_crosshairsize": "1"; "cl_crosshairstyle": "4"; "cl_crosshairthickness": "1"; "cl_crosshairusealpha": "1"; "cl_fixedcrosshairgap": "3"Sichqoncha sozlamalari
"cl_crosshair_recoil": "0"; "m_pitch": "0.022"; "m_yaw": "0.022"; "sensitivity": "1.13"; "zoom_sensitivity_ratio": "0.9"misc
"cl_silencer_mode": "0"; "option_duck_method": "0"; "option_speed_method": "0"; "r_fullscreen_gamma": "2.2"Noyob bindlar
Ma'lumot
Ta'rif yo'q
Mo‘ljal
CSGO-SG3dU-Twu5q-SyeKs-CMDVv-JTDND
Sichqoncha sozlamalari
DPI
400
Sezgirlik
1.13
Zoom sezgirligi
HZ
1000
AWP bilan o'ynang
Yoq.
Video sozlamalari
Effektlar tafsiloti
Past
Shader detali
Past
Tekislash sifati
4X MSAA
Ko'p namuna olish bilan tekislash rejimi
Oʻchirilgan
Anizotrop filtrlash
Bilinear
Vertikal sinxronizatsiya
Oʻchirilgan
Donadorlik effekti
Auto
Modellar va teksturalar detallari
Past
Yuklanmagan pulning mavjud xotirasi
O'rtacha
Ko'p yadroli ishlov berish
Auto
Soyalarning umumiy sifati
Juda past
FXAA tekislash
Oʻchirilgan
Harakat keskinligi
Oʻchirilgan
Teksturalarni oqimli uzatish
Oʻchirilgan
O'yinchilar kontrastini oshirish
Yoq.
Ruxsat
1280x960
Toʻliq ekran rejimi
Yoq.
Oyna cheklovi yo'q
Oʻchirilgan
NEWRust serverlari
Endi siz Rust serverlariga kirish uchun o‘yinlar o‘rtasida almashishingiz mumkin