st1FF
War im Spiel - 2 des Tages zurück
Startparameter
-refresh 144 -novid +fps_max 0Viewmodel
"viewmodel_fov": "68"; "viewmodel_offset_x": "2.5"; "viewmodel_offset_y": "0"; "viewmodel_offset_z": "-1.5"; "viewmodel_presetpos": "3"HUD
"cl_allow_animated_avatars": "1"; "cl_drawhud": "1"; "cl_hud_color": "0"; "cl_show_clan_in_death_notice": "1"; "cl_showfps": "0"; "cl_showloadout": "1"; "cl_teamcounter_playercount_instead_of_avatars": "1"; "hud_scaling": "0.950"; "hud_showtargetid": "1"; "safezonex": "1"; "safezoney": "1"Radar
"cl_drawhud_force_radar": "0"; "cl_hud_radar_scale": "0.8"; "cl_radar_always_centered": "0"; "cl_radar_icon_scale_min": "0.6"; "cl_radar_rotate": "0"; "cl_radar_scale": "0.4"; "cl_radar_square_with_scoreboard": "1"; "cl_teammate_colors_show": "1"Fadenkreuz
"cl_crosshair_drawoutline": "0"; "cl_crosshair_dynamic_maxdist_splitratio": "0.9"; "cl_crosshair_dynamic_splitalpha_innermod": "0.100"; "cl_crosshair_dynamic_splitalpha_outermod": "1"; "cl_crosshair_dynamic_splitdist": "0"; "cl_crosshair_outlinethickness": "1"; "cl_crosshair_t": "0"; "cl_crosshairalpha": "253"; "cl_crosshaircolor": "4"; "cl_crosshaircolor_b": "255"; "cl_crosshaircolor_g": "255"; "cl_crosshaircolor_r": "255"; "cl_crosshairdot": "0"; "cl_crosshairgap": "-3"; "cl_crosshairgap_useweaponvalue": "0"; "cl_crosshairsize": "2"; "cl_crosshairstyle": "4"; "cl_crosshairthickness": "0"; "cl_crosshairusealpha": "1"; "cl_fixedcrosshairgap": "-2"Mauseinstellungen
"cl_crosshair_recoil": "0"; "cl_mouselook": "1"; "m_pitch": "0.022"; "m_yaw": "0.022"; "sensitivity": "1.6"; "zoom_sensitivity_ratio": "0.9"misc
"cl_silencer_mode": "0"; "option_duck_method": "0"; "option_speed_method": "0"; "r_fullscreen_gamma": "2.2"Einzigartige Bindungen
Information
CPU: i5-12400f GPU: 1660 super MONITOR: MSI Optix G242 KEYBOARD: Logitech G413 MOUSE: Bloody A90
Fadenkreuz
CSGO-wWpM2-OSAvb-Lji7z-xjuiY-k8aYO
Mauseinstellungen
DPI
400
Empfindlichkeit
1.6
Zoom Sensitivity
HZ
1000
Raw Input
Aktiviert
Video-Einstellungen
Effektdetails
Niedrig
Shader-Detail
Niedrig
Auf Vertical Sync warten
Deaktiviert
körniger Effekt
Auto
Verfügbarer ausgelagerter Poolspeicher
Hoch
Multicore-Rendering
Auto
Globale Schattenqualität
Sehr niedrig
FXAA-Antialiasing
Deaktiviert
Bewegungsschärfe
Deaktiviert
Textur-Streaming
Deaktiviert
Spielerkontrast verstärken
Deaktiviert
Uber-Shader verwenden
Aktiviert
Bildschirmauflösung
1280x960
Vollbildmodus
Aktiviert
Keine Fensterbegrenzung
Deaktiviert
